Lab

//Recursion

December 30, 2014

Maya render

I just wanted to note the level of nuance that can be achieved through playing video in a game engine like Unity.  I can effortlessly output 3D audio, and I’m looping audio tracks in syncopation with my video loop.  Essentially I can have disparate timelines in my audio and video.

Working on a different version with more interactive audio and higher sampling…

Click to play

PRESS SPACEBAR TO PAUSE

 

Comments

comments