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//BreakBust

February 27, 2025

I have embarked on a Unity project. Maybe the last one depending on the fate of one of my favorite software. It’s a concept I have always wanted to attempt and I think it’s simple enough yet fun. below are a series of gifs that show the progress. This concept started with a sketch I can’t find anymore, but its mostly inspired by Bust-a-Move meets breakout. And maybe some angry birds thrown in the mix.

I have been using Grok, and its allowed me to get this far in about 4 days. It has not gone totally smoothly but from what I can tell this concept is refining nicely.

quick zbursh ball placeholder

Added a chain reaction visualization for the editor, changed the method of chain reacting to a more performant method.

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