//HTX Labs

Posted on by Daniel Haas

This gallery contains 6 photos.

Here is some of my recent VR work from HTX Labs using UE4. I worked on modeling lighting, texturing and VR generalist tasks including blueprinting. Depicted is a T6-a Airforce training aircraft.

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June 3, 2017

Practicing some C4D r18


January 11, 2015

Observe some LatLong renders. To clarify, they are images stretched much like a world map. visit this site

I’m using mental ray and the particle sampler node to render .ply point cloud files Each of these is rendered for use in the Occulus or other such head mounted displays.